We are aware that when a teacher gets their kids to realise the value of stimulating the mind is always an uphill task most of the time. In this way, we know that watching them get absorbed in other types of activities that are not good. We know that if a teacher tells them to be productive, it is not possible but only when affirmative actions are taken it will bring a difference. This way they can make use of LMS as well. We, therefore, know that the game Sudoko is a sensational hit for all ages as well as is known to arrest the decline of brain function in older people as well. We see that it involves a grid with some numbers inside them as well as the rest is empty. We know that the game aims to fill up all the missing numbers as well. We see that while it looks deceptively simple, the catch is that they cannot repeat the same number in the same row or column as well. We see that the defining feature of this game is that it challenges their child to think 3-4 steps ahead as well as can help in planning. We know that the game memory can also be ranked high in the recommended brain games for kids as it helps improve memory. We see that the objective of the game is to uncover all the similarly paired flashcards on a grid as well. We know that a maximum of two cards can be revealed simultaneously after which the picture inscribed on them is hidden as well. Only when we see that the cards are similar will their picture side be shown permanently. In this way, we know that a child must remember the correct location of the cards to uncover all of them as well. We know that this game helps improve the attention and focus of a child as well. We know that cognitive stimulation refers to the set of techniques, strategies as well as materials to improve the performance as well as the effectiveness of cognitive capabilities as well as executive functions such as memory, attention, as well as language, reasoning and planning, among others as well. Nowadays we know that there are several strategies to train our brain, that is from classical exercise workbooks to more dynamic, innovative techniques such as brain training games as well as neurotechnology. We know that people say that the cognitive stimulation exercise workbooks are very useful to work on executive functions as well as cognitive capabilities such as memory, attention, orientation, reasoning, problem-solving, etc. We know that they are easily found in bookstores as well as can be even downloaded from the internet. Usually, we know that these workbooks are available in different difficulty levels so they can be solved by any person that wishes to strengthen their mental capabilities as well. We know that it is important to highlight that, for cognitive stimulation to be effective, it must adapt to the cognitive as well as potential levels of each person. This way we know that challenging exercises, as well as activities, should be carried out to promote motivation as well as maintain interest. In this way, we know that self-efficacy is increased, and a better state of mind is achieved, increasing the probability of successful interventions as well. Currently, we know that there is a wide variety of materials for cognitive stimulation that work on the different cognitive capabilities as well as executive functions, in a general manner or targeting a specific capability. However, we see that usually the same exercise trains more than one cognitive capability as well as the same capability can be trained by more than one exercise as well. We know that a model image is presented along with others that represent the same object but with minimal size variation as well. We see that the person must identify the one that corresponds exactly to the model as well. We know that in that the person sees somebody else carrying out a sequence of beats in a melodic manner as well. The use of ERP too can be of great significance as well.
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